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guro
scat
furry -rating:g

Artist

  • ? yorisuke 28

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  • ? final fantasy 90k
  • ? ↳ final fantasy iv 2.5k
  • ? ↳ final fantasy vi 3.3k
  • ? ↳ final fantasy vii 32k

Characters

  • ? aerith gainsborough 9.0k
  • ? barret wallace 720
  • ? cecil harvey 519
  • ? celes chere 967
  • ? cloud strife 11k
  • ? edward geraldine 167
  • ? kain highwind 238
  • ? locke cole 347
  • ? paladin (final fantasy) 638
  • ? palom 76
  • ? porom 125
  • ? red xiii 590
  • ? rosa farrell 569
  • ? rydia (ff4) 1.4k
  • ? ↳ rydia (adult) (ff4) 943
  • ? terra branford 1.9k
  • ? tifa lockhart 13k
  • ? yuffie kisaragi 2.4k

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  • ? 6+boys 35k
  • ? 6+girls 92k
  • ? aged up 31k
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  • ? everyone 16k
  • ? flying 36k
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  • ? headband 111k
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  • ? multiple girls 1.7M

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  • ? commentary request 3.7M
  • ? highres 6.2M

Information

  • ID: 319503
  • Uploader: salarta »
  • Date: almost 17 years ago
  • Approver: PoringSmasher »
  • Size: 1.23 MB .jpg (1800x1247) »
  • Source: pixiv.net/artworks/1702230 »
  • Rating: Sensitive
  • Score: 15
  • Favorites: 54
  • Status: Active

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post #319503
Resized to 47% of original (view original)
tifa lockhart, cloud strife, aerith gainsborough, yuffie kisaragi, terra branford, and 12 more (final fantasy and 3 more) drawn by yorisuke

Artist's commentary

  • Original
  • FFの人たち

    ④⑥⑦、たまにやりたくなります

    • ‹ prev Search: cloud_strife next ›
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    [deleted]
    almost 17 years ago
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    [deleted]

    Deleted by NeverGonnaGive over 3 years ago

    salarta
    almost 17 years ago
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    I don't know what you mean by that, but I have discerned as someone suggested that the odd-numbered ones were up til FF7 focused on gameplay and the even-numbered ones were focused on story. You can kind of see it in the way the battle system went until FF7. FF1, FF3 and FF5 all had the job system, while FF2, FF4 and FF6 showed the characters with stable classes.

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    [deleted]
    almost 17 years ago
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    [deleted]

    Deleted by NeverGonnaGive over 3 years ago

    salarta
    almost 17 years ago
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    FFII doesn't give you a class change system. That's the underlying point.

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    [deleted]
    almost 17 years ago
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    Deleted by NeverGonnaGive over 3 years ago

    desides
    almost 17 years ago
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    Sakimoto himself spoke about how every odd-numbered FF had a class system (I suppose 7 and maybe 9 are excluded) and they tried to get 3 FF games per console. Basically, he was being Captain Obvious.

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    Marshall Banana
    over 16 years ago
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    Tina's arm is looking a little stumpy.

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    NeverGonnaGive
    over 16 years ago
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    desides said:
    Sakimoto himself spoke about how every odd-numbered FF had a class system

    I don't know which article, and I'm iffy on if it was at RPGamer, but I had read that the odd-numbered ones were made of the safe side, with a series-norm consistent use of class-based parties and crystals and such, with the even-numbered ones trying something new (for the series).

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    Feanor
    over 16 years ago
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    Then it makes sense that FFX-2 had a Job System?

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    kellX
    over 16 years ago
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    desides said:
    Sakimoto himself spoke about how every odd-numbered FF had a class system (I suppose 7 and maybe 9 are excluded)

    FF9 definitely had classes, if you define a "class" as having different abilities that are unavailable to other characters (Steiner's sword abilities, Vivi's black magic, etc). Not like in FF10 where you could "break" outside of your class by learning other characters' abilities on the sphere grid...

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