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guro
scat
furry -rating:g

Artist

  • ? chyan 206

Copyright

  • ? azur lane 139k

Character

  • ? z52 (azur lane) 54

General

  • ? 1girl 6.8M
  • ? armlet 48k
  • ? bare shoulders 1.1M
  • ? black gloves 515k
  • ? black hair 1.7M
  • ? black jacket 285k
  • ? black shorts 146k
  • ? black thighhighs 418k
  • ? breasts 3.9M
  • ? can 30k
  • ? character name 234k
  • ? colored inner hair 103k
  • ? covered navel 153k
  • ? detached collar 148k
  • ? eyeshadow 57k
  • ? flight deck 5.1k
  • ? full body 964k
  • ? gloves 1.5M
  • ? hair ornament 1.6M
  • ? holding 1.6M
  • ? holding can 12k
  • ? jacket 1.1M
  • ? jewelry 1.2M
  • ? large breasts 1.8M
  • ? long hair 4.9M
  • ? looking at viewer 3.8M
  • ? makeup 147k
  • ? multicolored hair 838k
  • ? non-humanoid robot 6.7k
  • ? off shoulder 273k
  • ? red eyeshadow 16k
  • ? red hair 597k
  • ? red jacket 70k
  • ? revealing clothes 60k
  • ? rigging 14k
  • ? robot 74k
  • ? robot dragon 470
  • ? short shorts 159k
  • ? shorts 514k
  • ? slit pupils 75k
  • ? solo 5.6M
  • ? tail 906k
  • ? thighhighs 1.3M
  • ? tongue 436k
  • ? tongue out 325k
  • ? twintails 1.0M
  • ? two-sided fabric 23k
  • ? two-tone hair 291k
  • ? yellow eyes 800k

Meta

  • ? highres 6.2M
  • ? ↳ absurdres 2.2M
  • ? non-web source 119k
  • ? official art 374k

Information

  • ID: 8585640
  • Uploader: denliner27 »
  • Date: 8 months ago
  • Size: 9.76 MB .png (3582x3412) »
  • Source: Game Asset
  • Rating: Questionable
  • Score: 55
  • Favorites: 52
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #8573040
Resized to 23% of original (view original)
z52 (azur lane) drawn by chyan
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    denliner27
    8 months ago
    [hidden]

    AL devs seem to hate phone storage with that skin:
    > extract all new skins/sprite data
    > notice that Z52's rigging is missing on the character layer of her default skin
    > check the paintingface folder (the "expression" folder) because they sometime tend to store extra asset here (like post #7157908 )
    >Notice that each "expression" sprite of Z52 is a complete version of the character layer of her default skin with different expression
    >not only the character layer is pointless (a waste of space) since each "expression layer" totally covert it, but 10 copy of the character layer (one for each expression) is overkill.

    This is how expression layers normally looks like this:
    https://files.catbox.moe/sbdq06.png

    Z52 ones:
    https://files.catbox.moe/pw2v13.png

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