Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Search Changes Help | Posts (221) History
  • Help
guro
scat
furry -rating:g

Recent Changes (all)

  • science adventure
  • yuruganu omoi ima kotoba ni shite (project sekai)
  • orihara kozue
  • boku no ashiato kimi no yukusaki (project sekai)
  • yumeoi kakeru
  • yaguruma rine
  • belmond banderas
  • joe rikiichi
  • muddy mood
  • revival my dream (project sekai)
  • recluse (elden ring)
  • help:cheatsheet
  • tamanoi nana
  • lovebrush chronicles
  • heroine's mother (lovebrush chronicles)
  • dan heng (permansor terrae) (honkai: star rail)
  • anko (user uaaw2357)
  • lunlun (maid) (nijisanji)
  • tower dungeon
  • exusiai (teenage) (arknights)
  • l hand
  • lunlun (nijisanji)
  • kisara (maid) (nijisanji)
  • messmer the impaler
  • quidditch

Options

  • Tag History
  • Post History
  • Wiki History
  • Discussions
  • What Links Here
  • Mistagged Posts
  • Untagged Posts

hitbox

当たり判定 くらい判定

A gameplay mechanic involving an area of an object/character used to determine collisions.

In fighting games, red ones usually represents that the move can deal hits and damage while other colors represents their hurtboxes or collision box.

In the Touhou games, it is represented by a small, white circle near the character's waist.

External links

  • Wikipedia: "Collision detection" § "Hitbox": https://en.wikipedia.org/wiki/Collision_detection#Hitbox
  • Touhou Wiki: Hitbox: http://en.touhouwiki.net/wiki/Hitbox

The following tags are aliased to this tag: hit_box (learn more).

Posts

0:30
post #9747903
post #9578906
post #9567108
post #9514791
post #9510457
post #9510456
post #9204057
Terms / Privacy / Upgrade / Contact /