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guro
scat
furry -rating:g

Artist

  • ? koyorin 1.1k

General

  • ? 1girl 6.8M
  • ? :d 624k
  • ? armor 247k
  • ? armored boots 20k
  • ? artist name 460k
  • ? belt 401k
  • ? belt pouch 14k
  • ? boots 570k
  • ? breasts 3.9M
  • ? closed eyes 822k
  • ? cross 84k
  • ? cross print 3.0k
  • ? dress 1.5M
  • ? earrings 664k
  • ? elbow gloves 340k
  • ? facing viewer 74k
  • ? full body 975k
  • ? gloves 1.6M
  • ? hair between eyes 1.4M
  • ? hat 1.4M
  • ? heart 683k
  • ? heart print 10k
  • ? jewelry 1.2M
  • ? knee boots 72k
  • ? legs apart 38k
  • ? medium breasts 991k
  • ? monochrome 698k
  • ? nurse cap 27k
  • ? open mouth 2.7M
  • ? parted lips 577k
  • ? pouch 42k
  • ? shield 31k
  • ? short hair 2.6M
  • ? short sleeves 721k
  • ? sketch 165k
  • ? smile 3.3M
  • ? solo 5.7M
  • ? spot color 47k
  • ? standing 1.1M
  • ? syringe 11k
  • ? test tube 6.4k
  • ? thighhighs 1.3M
  • ? zettai ryouiki 145k

Meta

  • ? commentary 1.7M
  • ? copyright request 115k
  • ? english commentary 600k
  • ? photoshop (medium) 707k

Information

  • ID: 2702831
  • Uploader: user 509825 »
  • Date: over 8 years ago
  • Approver: buehbueh »
  • Size: 264 KB .jpg (695x900) »
  • Source: koyoriin.tumblr.com/post/159937487601 »
  • Rating: Sensitive
  • Score: 16
  • Favorites: 32
  • Status: Active

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drawn by koyorin

Artist's commentary

  • Original
  • http://patreon.com/koyorinhttp://www.pixiv.net/member.php?id=12576068http://twitter.com/koyoriin

    Greatshield, next sketch for my WEAPON GIRLS zine!

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    NegativeSoul
    over 8 years ago
    [hidden]

    Don't know what this is or what it's suppose to represent but damn if it's not awesome looking!

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    VladDracul2
    about 8 years ago
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    NegativeSoul said:

    Don't know what this is or what it's suppose to represent but damn if it's not awesome looking!

    A gamer's worst nightmare: a healer tank.

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    Blindga
    about 8 years ago
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    VladDracul2 said:

    A gamer's worst nightmare: a healer tank.

    Healer enemies aren't that annoying, but they are definitely up there on the prick list.

    Opinions vary, but for me it's enemies that destroy your equipment that take that cake. Nothing says "screw you" like losing 30% of your weapon's durability every time you make a hit. It's practically an adventure killer, because of the backtracking you have to do to get the stuff fixed.

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    NegativeSoul
    about 8 years ago
    [hidden]

    Blindga said:

    Healer enemies aren't that annoying, but they are definitely up there on the prick list.

    Opinions vary, but for me it's enemies that destroy your equipment that take that cake. Nothing says "screw you" like losing 30% of your weapon's durability every time you make a hit. It's practically an adventure killer, because of the backtracking you have to do to get the stuff fixed.

    That's definitely up on my list, but what annoys me is enemies that either stun, poison, burn, or freeze you and then play that annoying game of "keep away" by staying just out of your reach. And then practically taunt you as your health slowly whittles away.

    "Ha ha, you suck and I'm WAY OVER HERE.

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    NWSiaCB
    about 8 years ago
    [hidden]

    NegativeSoul said:

    That's definitely up on my list, but what annoys me is enemies that either stun, poison, burn, or freeze you and then play that annoying game of "keep away" by staying just out of your reach. And then practically taunt you as your health slowly whittles away.

    "Ha ha, you suck and I'm WAY OVER HERE.

    It depends upon the menu of the game. In some games, I'll just laugh off any status ailment that isn't silence or sleep because I can ignore a few seconds of poison damage, and it's only a single cure spell away from negation. (And silence is just reaching into my pocket for a curing item.) Equipment breaker monsters are much more serious, and I generally just run away whenever feasible (or use jackass techniques like throwing hoards of summoned monsters while hiding in a corner), since they're never worth the risk.

    Healer tanks aren't necessarily bad, depending upon the game. (I mean, that's practically the definition of the standard paladin build...) You just need to do anything other than direct HP damage. (Which is why it depends on the game - MMO-style games force all HP damage all the time.) You can always just use the same silence + poison technique, or go for a SOD, depending on the game's rules, or exploit a weakness to physical or magical damage or whatever flavor of rock-paper-scissors the game uses.

    Incidentally, except for that shield and maybe the boots, she doesn't look too tanky at all. She might be a special type where she can block ranged attacks from the front, but is vulnerable to anyone flanking her.

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